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Meitaim OÜ, Estonia

Mature systems. Your size.

We come from these communities, so you can skip explaining what wipe day does to a server. Websites, backends, infrastructure and mods, built new or replacing whatever is holding you back.

What we do

Four parts of the same job.

Take the part you need, or all of it.

Websites and panels

The site your players use and the panel your staff work in. Quick, clear, and yours to change later.

Backends

Everything behind the site: accounts, history, and the numbers you run the community on. Every kill, ban and purchase, on screen the moment it happens.

Infrastructure

Somewhere for all of it to live. Set up in your name, backed up, and handed over with the keys.

Rust mods

Gameplay built for your servers, ready for the next game update and for any developer you put on it.

How we work

More is less.

We put the work in up front so there's less of it later. That's the whole trick.

  • Checked before your players see it

    Every change proves itself in tests and on a preview link first. The broken version never reaches them.

  • Boring on purpose

    Ordinary tools, few moving parts, nothing clever that only we understand. Boring keeps working while you sleep.

  • Written down as we go

    Every change carries the reason it happened, so anyone can follow it later. Including you.

  • Yours from the start

    Repositories, servers and accounts in your name. If we stop tomorrow, nothing stops with you.

The whole method

Working together

How the money works.

No retainer you can't leave, and no minimum term.

By the hour
Billed against hours worked. Suited to maintenance, incidents, and work that changes shape as you learn.
Per project
Half before we start, half once you've tested it and said it's good. Bigger work splits into milestones, same halves each time.
Exclusive, or shared and cheaper
Anything specific to you is never reused: your gameplay, your rules, your data. Let us reuse the general parts and you pay less, and keep getting the fixes.

A small job takes about a week, a simple project a month, a large one three. Defects in our work are fixed free for three months. Work nobody planned for is billed by the hour on top. Cancel whenever you like. Read the terms.

Contact

Come and say hello.

Tell us what you're building, or what's breaking, and when you need it done. You get a straight answer about whether we're the right people, including when we aren't.